Enchanted Aura:
Enchanted Aura
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Detects warding spells placed to protect an area.
Modification-Point Cost (M.P.C.) : 14 Prerequisites --------------------------- : Enchanter |
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| Ability-points to invoke: | None (this is an enchanter spell). |
| Area of Effect: | 1 space (5') out in the desired direction of the caster. This spell does not move with the caster as he or she travels. |
| Avoidance-Roll: | A successful avoidance-roll vs. "Awareness" will detect warding spells placed to protect an area. The nature of the Ward placed is not revealed. |
| Casting Time: | 1 turn (5 seconds) |
| Damage: | None. |
| Duration: | Instant. |
| Effect Time: | Instant. |
Explanation: |
Usually wards are placed in archways, or along pathways, etc. They can be dangerous to intrude upon. This spell will allow the enchanter to possibly detect a ward before it is set off. |
| Hand Movement: | Two hands. |
| Healing: | None. |
| Immunities: | None. |
| Maximum Adjustment: | None. |
| Notes: | None. |
| Range: | 1 space (5') See: “Area of Effect” |
| Resting Time: | None. |
| Special: | None. |
| Spell Preparation: | None. |
| Spell-points to cast: | 7 |
| Susceptibilities: | None. |
| Value: | 14,000 white-gold |
